Sunday, 1 October 2017

Introduction to unit Brief

In this unit, we have been tasked with creating a cutscene with interactive elements using industry standard software and practices.

I plan to use Unreal Engine 4 as the game engine, as I have the most experience with it.

I will be using Maya for any models I may need to create as well as Photoshop to create any textures for the scene.

This unit runs from 21/09/2017 through to 02/02/2018 and I have created a weekly timetable to help with time management.


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